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Stop: Your Customer Journey isn’t Benefitting Your Customer

Retail TouchPoints

When asked what they’re often doing when online shopping, 57% said they are watching TV, 29% are interacting with social media, 17% are working and 20% are using the bathroom. And, after seeing a video on social media, one in five said they completed a purchase within 21 to 30 minutes of viewing.

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Adidas Shakes up Executive Board as it Plans Post-Ye Partnerships

Retail TouchPoints

Adidas has extended the appointment of CFO Harm Ohlmeyer by another three years to the beginning of 2028. He stood by the company’s decision to cut ties with Ye following the antisemitic comments the artist made on social media, but also acknowledged that the value of the Yeezy brand had been a major profit driver.

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The Impact of Live Commerce on Shopping

Smile.io

billion by 2028.   The global live ecommerce market is estimated to reach $2 billion by 2028 While live commerce was undoubtedly growing anyway, it was the pandemic that led to accelerated growth. Online shopping and social media use are on the rise source: Backlink.io With smartphone subscriptions reaching 6.4

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Retail Innovation Conference & Expo 2024: The Latest News on Sessions, Speakers & Experiences

Retail TouchPoints

Boisson Provides Lessons for Scalable Growth Blame the rise of wellness influencers or the hype surrounding “Dry January,” but the non-alcoholic (NA) market is exploding right now: it’s projected to grow at a compound annual rate of 25% through 2028, and Boisson is one company reaping the benefits.

Retail 260
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Clean Data, Clean Planet: How Online Retailers can use Data Analytics to Reduce Their Carbon Footprint

Retail TouchPoints

Based on social media analysis on consumer sentiment. Studies show that by 2028, 73% of all departments will have remote workers, while another report states that the uptick in remote workers was equal to taking 600,000 cars off the road for a year. Predictive analytics takes things a step further. Remote Working.

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The Impact of Gamification on Retail

Sailthru

It’s expected to grow 26% by 2028. Shopping is now an omnichannel, 24-hour-a-day experience that spans mobile, SMS, in-app purchases, social media channels, and digital wallets. In 2021 the gamification market was estimated to be USD$12.35 billion by 2026.

Retail 78
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Retail Tech to Make Shoppers Fall in Love with Your Store

iVend

billion in 2028. ** AI in retail has a wide range of applications, including: Predictive analysis that helps retailers use the insights in their data to plan for the future. It typically comes from cookies – from such as social media, search history or online transactions. billion in 2021 to $31.38