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How Community Commerce is Helping Angling App Fishbrain Cast a Wider Net

Retail TouchPoints

Fishing is one of the world’s most popular hobbies, and if you’re a fishing enthusiast (or know one) then you know how passionate practitioners of the sport can be. We wanted to partner with all the great fishing brands out there and provide the B2C connection.”. A marketplace model was a great fit.

Hobbies 264
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Get More Out Of Q4: 2022 SaaS and Software Holiday Spend Report

FastSpring

At the end of the year, buyers are ready to spend money on software and subscriptions — are you using your marketing dollars wisely? For example, hobby, toy, and game stores earn 35% of their total annual revenue around the holidays. B2B Versus B2C End Of Year Performance. B2B Versus B2C Quarterly Sales. In the U.S.,

Payments 147
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How Coronavirus (COVID-19) Is Impacting Ecommerce [March 2021]

ROI Revolution

Ecommerce, B2B, B2C, and brick-and-mortar brands alike are all feeling the impact of coronavirus on their business in one way or another. Nearly 60% of millennials are watching more TV on subscription services due to COVID-19 ( GlobalWebIndex ). Both fitness equipment and toys/hobbies account for 29% of the new essentials spending.

eCommerce 195
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How Coronavirus (COVID-19) Is Impacting Ecommerce [August 2021]

ROI Revolution

Ecommerce, B2B, B2C, and brick-and-mortar brands alike have felt the impact of coronavirus on their business in one way or another. Furniture & home sales grew 208% YoY, followed by sporting goods, hobby, and bookstore sales at 163%. Both fitness equipment and toys/hobbies account for 29% of the new essentials spending.

eCommerce 197
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How Coronavirus (COVID-19) Is Impacting Ecommerce [July 2021]

ROI Revolution

Ecommerce, B2B, B2C, and brick-and-mortar brands alike have felt the impact of coronavirus on their business in one way or another. Furniture & home sales grew 208% YoY, followed by sporting goods, hobby, and bookstore sales at 163%. Both fitness equipment and toys/hobbies account for 29% of the new essentials spending.

eCommerce 148
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How Coronavirus (COVID-19) Is Impacting Ecommerce [December 2021]

ROI Revolution

Ecommerce, B2B, B2C, and brick-and-mortar brands alike have felt the impact of coronavirus on their business in one way or another. Furniture & home sales grew 208% YoY, followed by sporting goods, hobby, and bookstore sales at 163%. Both fitness equipment and toys/hobbies account for 29% of the new essentials spending.

eCommerce 148
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How Coronavirus (COVID-19) Is Impacting Ecommerce [June 2021]

ROI Revolution

Ecommerce, B2B, B2C, and brick-and-mortar brands alike have felt the impact of coronavirus on their business in one way or another. Nearly 60% of millennials are watching more TV on subscription services due to COVID-19 ( GlobalWebIndex ). Both fitness equipment and toys/hobbies account for 29% of the new essentials spending.

eCommerce 158