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A Generational Analysis of Today’s Home Improvement Customers

Retail TouchPoints

Consider: 95% own a home or condo, while 12% own a second home. 71% of Boomers look for the most competitive prices (meaning they’re 25% more likely than the average consumer to compare prices before buying). They may not have a car, so providing great online shopping experiences is key.

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How Cloth & Company Saved Time and Money With its 3D Virtual Showroom Collaboration

Retail TouchPoints

Designing a photoshoot for a furniture collection is typically an expensive, logistics-heavy procedure that involves months spent coordinating teams of people, products and locations. The process also greatly reduced the necessary investment, reducing the cost of bringing the collection to market from tens of thousands to just thousands.

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Address Labor Shortages by Creating Attractive Retail Career Paths

Retail TouchPoints

One of the beauties of the big box model was that it enabled retailers to get away with relatively low-priced labor. Many of these changes are recent: “Ship-from-store wasn’t economically viable [as recently as] two years ago,” said Ritter.

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Holiday Season 2020 Will be Different. Here’s How

lateshipment

According to Deloitte’s 2019 holiday survey , customers planned to spend over 74% of their holiday budget on retail for clothing, home furnishing, gifts, etc. and the rest on travel and socializing away from home. and act accordingly to provide great customer satisfaction. .

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How Model No. is Disrupting the Furniture Industry with 3D Printing and Products Made from Food Waste

Retail TouchPoints

Additionally, through the adoption of 3D printing technology using agricultural waste from corn husks, sugar cane and sugar beet as materials, the company minimizes carbon emissions and toxic byproducts while creating an upcycled collection of sustainable home furnishings. Additionally, Model No. Raub: Model No.

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Many unhappy returns: E-commerce’s Achilles heel

Steve Dennis

Above a basic level of scale, online retail is largely a variable cost business, whereas physical stores succeed by driving sufficient revenue to leverage their mostly fixed costs. At the risk of oversimplification, this means that to make money online gross profit/order needs to exceed the variable costs associated with that order.

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AR and VR in retail: do shoppers buy the hype?

GetElastic

With ecommerce poised to become mobile AR’s largest revenue stream, 32% of brands and retailers plan to use AR or VR within 3 years and 45% believe AR and VR has the most potential to amplify their customer experience. Augmented reality is particularly attractive thanks to lower costs and (relatively) easy integration with mobile apps.